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Knowledge base
Voxel Play
1. Getting Started
5
Introduction
System Requirements
Public and beta releases
Tutorials & Support
Release Notes
2. Setting Up A New Scene
5
Key components
Voxel Play Environment
Voxel Play FPS Controller
Voxel Play Behaviour
Voxel Play Player
3. Environment & FPS Controller General Options
4
Voxel Play Environment Options
Voxel Play FPS Controller Options
Voxel Play UI
Voxel Play Input Controllers
4. World Definition Architecture
13
Introduction
World Definition Fields
Terrain Generators
Biomes
Chunks
View all 13
5. Features
14
Colliders, NavMesh and Agents
See-Through (Occluding Voxels)
Custom UI (inventory, console and/or status bar)
Custom Input Controllers (PC and Mobile)
Custom Player component
View all 14
6. Multi-player
3
Multi-player using Mirror
Pirates of Voxel Play (Mirror sample project)
Common API methods and events used in multiplayer environment
7. Tools
6
Cube creation tool
Qubicle import tool
Door creation tool
Unity Terrain to Voxel World
Texture Voxelizer
View all 6
8. Programming Topics
15
Introduction & Basic Snippets
Methods
Events
Coding your own terrain generator
UI & Console API
View all 15
9. FAQ
38
Starting with an empty world
Creating a flat world from the demo scene
Limit playable area
Import Qubicle models
Mobile support
View all 38
10. Roadmap & User-Customizations
3
Wish-list / Experimental features / WIP
Customizing the asset
Creating mods for Voxel Play
Pirates of Voxel Play
Tutorials
1
Available tutorials & guides
FAQ
9
How can I change the spawn rate or amount of mobs?
How to change or add items
Customizing mobs
Customizing player characters
Where's the chat?
View all 9
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