2. Setting Up A New Scene

Configuring your first scene to use Voxel Play

Key components
Voxel Play uses 4 key components (MonoBehaviours) which must be present in any scene: VoxelPlayEnvironment: the world manager. Manages chunks and ...
Wed, 23 May, 2018 at 9:20 AM
Voxel Play Environment
Start by creating the Voxel Play Environment game object. This component is responsible for generating and rendering the voxel world around the camera: ...
Wed, 15 Apr, 2020 at 4:54 PM
Voxel Play FPS Controller
Next add the player to the scene: The hierarchy will look like this: You can position your FPS controller anywhere in the scene (transform po...
Tue, 27 Mar, 2018 at 4:08 PM
Voxel Play Behaviour
Voxel Play Behaviour is an optional component that you can add to your gameobjects - it provides some useful interactivity with Voxel Play environment: ...
Thu, 25 Mar, 2021 at 10:47 AM
Voxel Play Player
This component is automatically created if it’s not attached to the player gameobject (usually the gameobject with the First Person Controller): Th...
Tue, 27 Mar, 2018 at 4:11 PM