FAQ
Frequent Asked Questions
Mobs are spawned using detail generators in Voxel Play world definition. To change the spawn probability, look for "PirateIsland" world defini...
Mon, 1 Mar, 2021 at 3:10 PM
Items in Pirates of Voxel Play rely on the ItemDefinition objects provided by Voxel Play. In the Pirates of Voxel Play, the available items are inside t...
Fri, 5 Mar, 2021 at 10:44 AM
Mobs in Pirates of Voxel Play are prefabs which contains a skinned animation plus a series of script that handles its lifecycle. All mobs can be found i...
Fri, 5 Mar, 2021 at 10:44 AM
Player characters can be found inside the Game/Prefabs/PlayerPrefabs folder: There's a player prefab for each of the selectable characters fro...
Mon, 5 Apr, 2021 at 4:38 PM
While in game, press F1 to open the console. Type any text and press Enter. Your message will be delivered to all other players automatically. Custom comma...
Fri, 12 Mar, 2021 at 9:01 AM
Pirates of Voxel Play allows you to create two types of multiplayer games (click on either option from the main menu): - Local / LAN game - Online game...
Sun, 14 Mar, 2021 at 4:31 PM
Watch the full tutorial: In headless mode, the game runs without any kind of rendering saving performace when running as a dedicated server. ...
Fri, 19 Mar, 2021 at 4:47 PM
Skeletons are a special enemy that's spawned when players get to the center of the island. Contrary to other mobs which are spawned as the world ge...
Mon, 5 Apr, 2021 at 4:40 PM
In Voxel Play, time can advance automatically on every client based on the World Definition settings. For example, if you have "Day Cycle Speed" d...
Fri, 30 Apr, 2021 at 12:34 PM