Voxel Play is a modular system in which the provided character controllers are optional.
For example, if you just want Voxel Play to render the world and interact with it using your own logic and character controllers, simply setup Voxel Play Environment in your scene but do not add any character controller - Voxel Play will pick your main camera (or the camera you assign to Voxel Play Environment inspector) to compute what's visible in the world and update the view accordingly and automatically.
Check this video for an example:
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