URP support

Modified on Tue, 19 May 2020 at 05:05 PM

Voxel Play 7 comes with dedicated shaders for:

  • built-in pipeline, and
  • Universal Rendering Pipeline (URP).


To enable URP support on Unity 2019 or later, just select Voxel Play Environment and enable the checkbox on top "Enable URP Support". Ticking that checkbox will modify the shaders to make them fully compatible with URP automatically.


Make sure you have a proper URP asset assigned to Project Settings / Graphics section with "Depth Texture" on for proper water rendering.


If you have any question regarding URP or general pipeline setup, feel free to contact us on Discord or using our support forum.




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