The Texture Voxelizer (introduced in Voxel Play 3.2) allows you to convert any texture into a 3D object. The resulting mesh is optimized following a greedy-mesh algorithm and received a Voxel Play material ready to be used in your scene. For example, the sword and shovel items included in the demo world are created using this tool.


Check out this video to learn how to use the Texture Voxelizer Tool: