When running the game in Unity Editor, some garbage collection (GC) spikes can show up. This behaviour is due to the chunks pool not fully reserved when playing the game inside the Unity Editor to provide a faster starting up experience during development. In a build, the entire chunk pool is reserved during start up, so GC spikes should not occur.
Profile GC spikes in Editor Print
Modified on: Mon, 11 Jun, 2018 at 6:02 PM
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